Jan 21 2021 was, is and will be a great day as the accessibility community has been celebrating ever since for the only one thing! It’s when the world witnessed the publication of WCAG 3.0 first public draft.Although this is just a beginning of what is to come in the future drafts, there are some […]
Continue reading A Sneak peek into WCAG 3.0 First Public DraftUnderstanding SC 4.1.3 Status messages
Success Criterion 4.1.3 Status Messages (Level AA): In content implemented using markup languages, status messages can be programmatically determined through role or properties such that they can be presented to the user by assistive technologies without receiving focus. The modern web pages are so dynamic that many a times the results of user interactions are […]
Continue reading Understanding SC 4.1.3 Status messagesUnderstanding SC 2.5.4 Motion Actuation
Success Criterion 2.5.4 Motion Actuation (Level A): Functionality that can be operated by device motion or user motion can also be operated by user interface components and responding to the motion can be disabled to prevent accidental actuation, except when: Supported InterfaceThe motion is used to operate functionality through an accessibility supported interface; EssentialThe motion […]
Continue reading Understanding SC 2.5.4 Motion ActuationUnderstanding SC 2.5.3 Label in Name
Success Criterion 2.5.3 Label in Name (Level A): For user interface components with labels that include text or images of text, the name contains the text that is presented visually. A best practice is to have the text of the label at the start of the name. Imagine you are using the voice control feature […]
Continue reading Understanding SC 2.5.3 Label in NameUnderstanding SC 2.5.2 Pointer Cancellation
Success Criterion 2.5.2 Pointer Cancellation (Level A): For functionality that can be operated using a single pointer, at least one of the following is true: No Down-EventThe down-event of the pointer is not used to execute any part of the function; Abort or UndoCompletion of the function is on the up-event, and a mechanism is available to abort the function before completion or […]
Continue reading Understanding SC 2.5.2 Pointer CancellationUnderstanding SC 2.5.1 Pointer Gestures
All functionality that uses multipoint or path-based gestures for operation can be operated with a single pointer without a path-based gesture, unless a multipoint or path-based gesture is essential. This requirement applies to web content that interprets pointer actions (i.e. this does not apply to actions that are required to operate the user agent or […]
Continue reading Understanding SC 2.5.1 Pointer Gestures