If you would like to Build accessible games or would like to know more about accessible games then this game accessibility resource hub is for you. We tried collecting resources from various places & put this resource hub, you have game reviews, foundations that promote accessible games, game accessibility guidelines & a lot of other interesting reads.
We tried being as thorough as we can inn getting the resources but if we missed anything or if there is a resource wee did not add then please do let us know through the comments section.
- Game accessibility guidelines
- BBC GEL | How to design accessible games
How we use accessibility thinking to design experiences that everyone can use.
- BBC GEL | Games framework
The Games Framework (Games GEL) helps us make consistent games and apps experiences for children.
- AbleGamers – Combating Social Isolation Through Play
Creating opportunities that enable play in order to combat social isolation, foster inclusive communities, and improve the quality of life for people with disabilities.
- Accessible Games
Provides standards from the Able Gamers Foundation for making games accessible to people with visual, physical, auditory, and cognitive disabilities.
Publishes accessibility reviews of iOS applications, including more than four hundred games, submitted by Apple users who are blind or visually impaired.
Lists games that are accessible to people with visual impairments.
- Ben Heck
Modifies Xbox controllers so they can be used with one hand
- Blind Gamers
Shares nearly forty games for people with visual disabilities, developed by a retired Australian computer programmer who’s been creating accessible games since 2004.
Reviews the accessibility of games for people with visual disabilities. Offers sound demonstrations of games and links to gaming resources for people with disabilities.
- The Controller Project
Modifies game controllers to fit the unique needs of people with physical disabilities.
- Disabled Gamers
Offers help with controls, mechanics, or just general discussion for gamers with disabilities.
- Disabled Gaming Reviews
Reviews games for their accessibility.
- Game Accessibility
Reviews the accessibility of new video and computer games for users with specific disabilities. Informs game developers about the importance of making their games accessible.
- Game Accessibility Guidelines
Offers examples and advice on how to structure video games for people with disabilities. Developed by gaming studios and academics.
- Game Box Controllers
Adapts PlayStation and Xbox game controllers and switches for people with severe disabilities who cannot operate a standard handheld device.
- Geeky Gimp
Reviews games and game controllers for their accessibility. Published by a woman with muscular dystrophy.
- GMA Games
Designs and sells Windows-based computer games for people with visual disabilities. Offers some games for free.
Help Kidz Learn
Lists games for people with mobility and learning disabilities, including games specifically for use with the Eye Gaze adaptive technology.
- Ian Hamilton
Helps studios avoid excluding gamers with disabilities. Author collaborated with NLS to add and expand on resources in this publication.
Reviews video games on YouTube for people with visual impairments. Provides hardware reviews, tutorials on how to use assistive technology, and product demos
- International Game Developers Association: Game Accessibility Special Interest Group
Brings together developers with an interest in game accessibility, acts as a resource for them, and educates and collaborates with them to make more video games accessible.
- Level Access
Offers a free white paper, webinar, and other information on creating accessible video games, in partnership with Able Gamers.
Offers ideas on ways to use adaptive switches to make gaming consoles more accessible.
- PCS Games
Lists and reviews iOS, PC, and online games for people with visual impairments.
Reviews the accessibility of video games for people with visual disabilities as part of a fellowship from the Winston Churchill Memorial Trust.
Matches players with disabilities with adaptive gaming consoles.
- Titan One
Produces software that allows users—including those with limited functions in their extremities—to convert their game controllers into fully compatible game consoles without violating the warranty of the original controller.
- Warfighter Engaged
Volunteer-operated organization modifies devices, including video game controllers, to meet the specific needs of military service members with disabilities.
- Be Player One.
We consider that access to video games is possible for everyone and it is necessary to act in this direction. We are a French start-up specializing in access to video games through two areas of development: the design of solutions for players with disabilities and support for publishers in making their games accessible.
- Can I Play That?
Since our inception in November 2018, Can I Play That? has grown from a hobby site to the destination for gamer’s and developers alike for all forms of accessibility information. Our reviews, news stories, and features focus exclusively on the ever-growing presence and adoption of accessibility features
within the gaming industry.
We are a site focused on holistic games journalism through the lens of game accessibility. We approach our Accessibility Game Reviews with a wide view that attempts to inform gamers with disabilities of the general accessibility of each title. First and foremost, we understand that accessibility is inherently subjective, and we hope to provide our readers with a starting point for evaluating a game’s accessibility. In order to accomplish this, we actively seek out and recruit physically disabled writers with a broad range of abilities and challenges for our game reviews
- IGDA Game Accessibility Special Interest Group.
The International Game Developers Association (IGDA) is the world’s largest nonprofit membership organization serving all individuals who create games.
The Game Accessibility Special Interest Group (IGDA-GASIG) has worked since 2003 to aid the game industry in making games accessible for all, regardless of impairments or other limitations. A primary output of IGDA-GASIG is the
- Game Accessibility Conference
an event designed to take stock and exchange experiences and expertise related to accessibility in gaming.
- Gaming accessibility fundamentals- Microsoft Build
At Microsoft learn and Discover your path, Whether you’re just starting or an experienced professional, our hands-on approach helps you arrive at your goals faster, with more confidence and at your own pace. Gaming is a staple of modern-day culture. It has the power to bring people together as part of a community and connect them through shared experiences. With nearly 400 million players with disabilities in the world, it’s important to create gaming experiences that are inclusive and accessible by design for as many players as possible.
- Meeple Like Us.
We’re all about the accessibility of board games. We’re interested in games as subjects for analysis. Please see our information for publishers if you’d like us to consider your game for the site. We’re also happy to consider contributions, from articles on topics we’re not covering to testimonials to accessible gaming session reports.
- Xbox Accessibility Guidelines V2.5- Microsoft Build
At Microsoft learn and Discover your path, Whether you’re just starting or an experienced professional, our hands-on approach helps you arrive at your goals faster, with more confidence and at your own pace. The Xbox Accessibility Guidelines (XAGs) are a set of best practices that have been developed in partnership with industry experts and members of the Gaming & Disability Community.