Understanding SC 2.5.1 Pointer Gestures
|

Understanding SC 2.5.1 Pointer Gestures

All functionality that uses multipoint or path-based gestures for operation can be operated with a single pointer without a path-based gesture, unless a multipoint or path-based gesture is essential.This requirement applies to web content that interprets pointer actions (i.e. this does not apply to actions that are required to operate the user agent or assistive…

Understanding SC 2.1.4 Character Key Shortcuts
|

Understanding SC 2.1.4 Character Key Shortcuts

Success Criterion 2.1.4 Character Key Shortcuts (Level A): If a keyboard shortcut is implemented in content using only letter (including upper- and lower-case letters), punctuation, number, or symbol characters, then at least one of the following is true: Turn off A mechanism is available to turn the shortcut off; Remap A mechanism is available to…

Understanding SC 2.1.1 Keyboard
|

Understanding SC 2.1.1 Keyboard

2.1.1 Keyboard: All functionality of the content is operable through a keyboard interface without requiring specific timings for individual keystrokes, except where the underlying function requires input that depends on the path of the user’s movement and not just the endpoints. (Level A) Note 1: This exception relates to the underlying function, not the input…

Understanding SC 2.1.2 No Keyboard Trap
|

Understanding SC 2.1.2 No Keyboard Trap

2.1.2 No Keyboard Trap: If keyboard focus can be moved to a component of the page using a keyboard interface, then focus can be moved away from that component using only a keyboard interface, and, if it requires more than unmodified arrow or tab keys or other standard exit methods, the user is advised of…

Understanding SC 2.2.1 Timing Adjustable
|

Understanding SC 2.2.1 Timing Adjustable

2.2.1 Timing Adjustable: For each time limit that is set by the content, at least one of the following is true: (Level A) This success criterion requires that generally users & people with disabilities must be provided with enough time limit to complete the tasks. Imagine you are reading a web page or completing a…

Understanding SC 2.2.2 Pause, Stop, Hide
|

Understanding SC 2.2.2 Pause, Stop, Hide

2.2.2 Pause, Stop, Hide: For moving, blinking, scrolling, or auto-updating information, all of the following are true: (Level A) This success criterion intends to avoid distractions when the users are interacting with any web page. Moving. Blinking an automatically updating contents such as motion pictures, animations, real-time games, multimedia presentations and auto-updating stock tickers cause…